* Blades in Depth: With an Axe in Hand
* Interlude: With a Tale to Tell
* Liferock corrupted by a Horror that resembles the way the Horror operates
* Objective: Find a Troubadour who can provide information about the liferock
* Campaign context and purpose of the interlude
* Open format -- can easily substitute with an existing NPC or change location
* Adventure written by Nicole Lindroos
* Josh talks about his acquaintance with Nicole
* Josh talks about the weirdness of being a "peer" in the RPG industry
* Reminding Dan he has also contributed to Earthdawn
* Act 1: Journey through the Tylon Foothills
* Encounters with villages on route to the liferock
* Purpose of this stage of the adventure
* Darkest adventure of the campaign
* Narrative importance of the curse and its consequences
* "The only way out is through"
* Summarize the three encounters in Act 1
* Act 2: The Corrupted Liferock
* Asmersious, the lone survivor
* Message from the Seven Spokes
* Wait for Asmersious to wake up from hibernation
* Attack by obsidiman Horror constructs
* Objective other than simply killing the PCs
* Act 3: Return Journey
* Consequences of the curse
* Reason for the tragedies and character motivation
* Pacing of the later adventures
* Take care with the dark themes, but Josh advises not overly downplaying them
* Lots of material in a relatively small space
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