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Creative Capes

Future London Academy
Creative Capes
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66 episodes

  • Creative Capes

    Ivo Gormley, GoodGym's Founder on designing for contribution

    27/07/2026 | 1h 15 mins.
    Acts of kindness feel good, but they are rarely profitable. Ivo Gormley has spent nearly twenty years proving it's possible while creating an incredible community around helping people.We sat down with him to find out how.
    Since starting GoodGym in 2007 with a single newspaper run, Ivo has built it into a movement of 25,000+ volunteers across 60+ cities. He's been awarded an OBE and made GoodGym the first-ever charity to win the Sky Zero Footprint Fund Grand Prix.
    Ivo is also a teacher at the Executive Programme at Future London Academy. Learn from him in-person: https://fla.wiki/3TdVYZlIn this video, you'll learn:▶ How an £8 suggestion made over a pint became a reliable, recurring source of income▶ Why he chose to become a charity, not a business, and doesn't regret it▶ How he built what he needed because no one else did▶ Why a genuine, acknowledged role in delivering something beats a frictionless experience of receiving it▶ Why designing for contribution creates more winners than competition0:00 - Who is Ivo Gormley? GoodGym founder introduction1:41 - Anthropology, comedy & service design: Ivo's career path6:03 - The story behind GoodGym: why Ivo started it9:05 - Quitting his job to go full-time on GoodGym (2013)12:14 - Group runs & community volunteering: the GoodGym model14:34 - GoodGym's donation-based business model explained19:29 - How GoodGym got local councils to invest24:55 - GoodGym during COVID: volunteering through the pandemic35:25 - Charity vs social enterprise: why GoodGym chose nonprofit status44:55 - Design, loneliness & human connection52:45 - How AI is eroding human identity (the Stack Overflow effect)1:04:20 - Building a business with AI without losing human connectionSubscribe to our social media channels:Instagram: @futurelondonacademyLinkedIn: Future London AcademyTwitter: @flondonacademyfuturelondonacademy.co.uk
  • Creative Capes

    Chief Design Officer on Turning £1 into £20 Through Design | Cat Drew

    16/07/2026 | 1h 16 mins.
    How can design create impact at a systems level, across business, government and the planet? Cat Drew has spent a large part of her career answering exactly that question.
    Chief Design Officer at Design Council, the UK's design body, set up nearly 80 years ago to help rebuild the post-war economy. Cat works at the intersection of design, business, policy and sustainability.
    Cat is also faculty member of our Executive Programme for Design Leaders: https://fla.wiki/4vsrYWRAs
    In our conversation, we explored how designers can better communicate their value, why sustainability belongs in every designer's toolkit, and what it takes to influence entire systems.

    What you'll learn:
    ► How to build design's influence inside a large organisation, and make the business case for it, from Decathlon to Impossible Foods
    ► Why sustainability and "skills for the planet" now belong in every designer's toolkit
    ► How design can shape government policy, not just products

    👤 Who this episode is for: Chief Design Officers · Design Leaders · Heads of Design · Policy Makers · Sustainability Leads · and anyone curious about design's role in business, government and the planet

    00:00 Meet Cat Drew, Chief Design Officer at Design Council
    2:04 80 Years of Design Council: From Post-War Product Awards to Design for Planet
    6:45 Why Governments and Businesses Still Misunderstand the Word Design
    9:39 Design Speaks a Different Language Than Business
    12:10 How to Build Design Influence Inside a Large Organisation
    14:33 Five Business Arguments for Design, With Case Studies From Decathlon to Impossible Foods
    19:04 What Governments Actually Care About: Design Economy vs Design for Policy
    23:54 Measuring Impact in the Public Sector From Vulnerable Families to Mental Health Access
    29:54 Salford Wetlands: A Design Solution That Solves Five Problems at Once
    32:34 Should Designers Even Use the Word "Design"?36:44 Introducing Skills for the Planet and the Weight of Design's Responsibility
    45:58 How Can Designers Advocate for the Planet
    49:31 Judging FLA's Executive Programme & What Design Leaders Are Building Next
    52:03 Q&A: B Corp Certification vs Measurable Regenerative Impact
    53:42 Q&A: Why Designers Need Hands in Soil and Feet in Rivers
    56:49 Q&A: Fixing Design Education for the Next Generation
    01:03:45 Q&A: Designing for Systems When Work Is Project-Based
    01:06:08 Q&A: Building a Business Case for Retainer-Based Sustainability Work
    01:10:35 Q&A: Who Kat Thinks We Should Invite Next to the Podcast & Why
    01:12:21 Q&A: Bridging a Career Into Purpose-Led Work

    More about our Executive Programme for Design Leaders: https://fla.wiki/4vsrYWR
  • Creative Capes

    Why self-limiting beliefs about leadership are the hidden barrier for most design leaders | Julia Whitney, Executive Coach

    10/06/2026 | 1h 17 mins.
    How design leaders build influence, navigate conflict, and lead across cultures. In this episode, Ekaterina sits down with Julia Whitney, executive coach and former General Manager and Executive Creative Director at the BBC, where she led a 150-person UX and design team.Julia spent over 20 years as a design leader across the UK and US before turning her experience into a coaching practice that helps design leaders at companies like Condé Nast, AWS, the Financial Times, and IDEO perform at their best.Julia is also a teacher at our Executive programme for Design Leaders: https://fla.wiki/4fDlOirWhat you'll learn:

    ► Why self-limiting beliefs about leadership are the hidden barrier for most design leaders
    ► How to build sponsorship at the next level up — and why empathy is the first step
    ► How cultural differences shape communication, hierarchy, and trust — and what to do about it
    ► The four types of workplace conflict and why identifying them early changes everything

    👤 Who this episode is for:
    Design Leaders · Heads of Design · Creative Directors · UX Leaders · People Managers · Anyone going for a senior or C-level role · Anyone who's been passed over for promotion and wants to understand why

    00:00:00 Welcome, Julia Whitney, Executive Coach and former Executive Creative Director at BBC
    00:02:05 What design leaders most commonly struggle with
    00:04:20 Self-limiting beliefs and the leader you think you have to be
    00:07:25 How introverts can build influence without performing extroversion
    00:12:00 Levels of zoom: how leadership shifts at every career stage
    00:17:25 Why candidates get rejected for senior roles — and what to do instead
    00:20:00 How to build sponsorship at C-level using empathy
    00:27:25 Generational differences at work: what the research actually says
    00:36:20 Multi-hyphenate careers and the future of work
    00:40:25 Remote vs in-office: why it's more nuanced than you think
    00:46:55 The SCARF Model and why people resist change
    00:49:30 Leading multicultural teams and the Culture Map by Erin Meyer
    00:54:35 High-context vs low-context cultures and remote communication
    00:59:30 How to handle conflict: the broken record technique and four conflict types
    01:07:05 Centralising design in a broadcaster organisation
    01:13:45 Final thoughts and who Julia recommends we speak to next
  • Creative Capes

    Google's Chief Design Officer on why designers are the most strategic people in the room | Ivy Ross

    09/06/2026 | 49 mins.
    By 26, Ivy Ross had jewellery in the permanent collections of 12 international museums, including the Smithsonian and V&A. She went on to hold executive roles at Calvin Klein, Swatch, Mattel, Gap, and Disney before arriving at Google, where her hardware design team has since won over 240 global design awards and helped Fast Company name Google the most important design company in the world in 2018.
    Her book Your Brain on Art, co-authored with neuroscientist Susan Magsamen, became a New York Times bestseller. She is one of the most creatively accomplished people working in business today.

    Future London Academy spent a day with her in London, during which Ivy has shared And if you are curious about our Executive Programme for Design Leader that Ivy teaches on, you can find more information here: https://fla.wiki/4evyOFI
  • Creative Capes

    What it really takes to lead a global creative team | Tim Greenhalgh, Like a Moth, ex Landor & Fitch

    01/06/2026 | 1h 16 mins.
    How can designers reach the executive level, and what are their responsibilities and the impact they get to create?To find out, join our Design Executives Series with Tim Greenhalgh, Founder and Creative Director at Like a Moth and former Chief Creative Officer at Landor & Fitch, one of the most iconic creative agencies in the world.Tim is also faculty member of our
    Executive Programme for Design Leaders: https://fla.wiki/3RTKnxH
    Over more than 30 years, Tim has led a team of over 1,200 curious minds across 20 countries, creating award-winning brand experiences for clients including Apple, LEGO, and Adidas. During our live interview, Tim will share his mistakes and learnings, along with insights into leading at executive level.

    What you'll learn
    ► How to create and maintain high-quality design standards, and motivate the team to "destroy the ordinary"
    ► The value of design and creativity for business performance
    ► Tim's journey from creative director to chief creative officer
    00:00 Meet Tim Greenhalgh — 40 years leading global creative at Fitch and Landor, now founder of Like a Moth
    02:00 What Tim learned from Rodney Fitch about the value of design
    05:15 How to justify the value of design to clients
    13:00 How to present bold creative ideas so clients say yes
    19:25 Why most creative briefs are just agendas and how to fix them
    23:35 What nobody tells you about being a chief creative officer
    33:10 Dealing with underperformers in creative teams without burning the culture
    35:30 Why there's no such thing as a bad project
    45:20 How Tim uses sight, insight, foresight to start every creative project
    52:40 Destroy Ordinary: the creative framework that united 26 global studios
    57:45 The future of craft, ideas and creative leadership
    01:06:00 How to sell the value of an idea (not just the design) to business leaders
    01:08:45 Has hybrid working destroyed studio culture?
    01:12:20 If you could change one thing in the world

    👤 Who this episode is for: Design Leaders · Creative Directors · Heads of Design · Agency Founders · Brand Strategists · Innovation Leads · and anyone curious about creativity, leadership, and business

    Tim is also faculty member of our Executive Programme for Design Leaders: https://fla.wiki/3RTKnxH
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About Creative Capes
Listen to relaxed conversations with inspiring creatives and innovators from around the world. Hear their stories, mistakes they have made on the way and opinions on what's going on in the industry. Get inspired!
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