Sacred Symbols: A PlayStation Podcast is a weekly show all about PS5, PS4, PS Vita, and PSVR. Co-hosted by games industry veteran Colin Moriarty, comedian Chris... More
Sacred Symbols: A PlayStation Podcast is a weekly show all about PS5, PS4, PS Vita, and PSVR. Co-hosted by games industry veteran Colin Moriarty, comedian Chris... More
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5 of 256
#256 | Words Like Violence Break the Silence
We've waited so long for a fresh PlayStation Showcase that it came as a bit of a shock to be sitting there watching a new one. Yet we did just that, and frankly, we were left feeling a little bit underwhelmed. It's not to say that potentially-amazing games weren't shown-off, because they were. Out of the 34 titles seen, many of them looked great. But a lack of a truly meaningful first and second party presence coupled with gameplay scarce makes it's hard to feel too excited about what Haven or Firewalk are toiling away on when we somehow still don't have a release date for Spider-Man 2, when Factions remains as much of a mystery as it was before, when a predictable reliance on new PvP products nonetheless leaves some fans distressed. We take the time to go game-by-game, from Fairgame$ and Helldivers II right on through Marathon and Concord, covering all that the event had to offer. We also do a 'regular show' around that, touching on the other news from the week, with plenty of listener inquiries, too. Are you feeling better than you were pre-Showcase, PlayStation fans? As usual, it's likely just a matter of perspective.
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25/05/2023
4:37:31
#255 | Showcase Showdown
Unbelievably, the moment has finally come: A PlayStation showcase draws near. By the time the hour-plus event concludes, it'll have been more than 600 days since the last showcase in '21. In other words, Sony simply has to bring the heat, and we suspect they will. This week, let's take the time to dissect PlayStation's potential first, second, and third party plans for its mid-gen coming-out, and get into some other news in the ecosystem, too, including the reveal of a Mortal Kombat reboot and strong indications that Grand Theft Auto VI is nearing its end-phase of development. Listener inquiries help us explore other interesting topics as well, including nudity in games, Sony's potential to sell Zelda-like numbers, and how we "earn" our gaming time. Colin also nails himself in the nuts mid-show, much to everyone's delight.
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22/05/2023
3:53:57
#254 | I Hear the Magic in Your Sighs
A minor culling is underway at and around PlayStation, with a smaller first party studio going away and an in-production second party FPS seemingly cancelled. But it's unclear why this would necessarily be looked at as a bad thing. If teams and products aren't living up to their promise -- and if they presumably don't reach an ever-increasing quality bar internally -- shouldn't they be cut loose? Still, at a time when consolidation and headcount means anything, that Sony is taking these risks indicates there's more at play, with the potential of a brighter future on the other side. Let's discuss. Other news this week includes massive numbers for the Horizon franchise, now Sony's sixth best-selling series ever, while Pokémon studio GameFreak gets into bed with Take Two and PS+ gets its strongest slate of new additions in months. Finally, we wrap things up -- as always -- with listener inquiries. Was IGN wrong to say that games its staff has never heard of aren't worth your attention to begin with? Have the Final Fantasy Pixel Remasters invoked a new interest in Stranger of Paradise? Can anything be done to halt the death of game rentals? Will we ever recover from how hard The Good Doctor makes us laugh?
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15/05/2023
3:59:16
#253 | I'm Gonna Learn You My Philosophy
In a recent interview, Hermen Hulst -- the head of PlayStation's first party studios -- spoke extensively about Sony's plans with its vaunted 10 in-development games-as-a-service. Through his words, we can begin to formulate a vision of a future where PlayStation first and second party games are both of the expected and unexpected variety, a marked change from a brand known first-and-foremost for marquee single player experiences. And in the wake of Xbox's disastrous launch of Redfall and the obviously-plateauing numbers of GamePass, a conversation about the very philosophy of PlayStation seems as timely as ever. We also take the time this week to go over the trailers for the Gran Turismo movie and Twisted Metal TV show, celebrate some recent Square Enix sales successes, discuss the continued destruction of games media, touch on new PS5 Pro rumors, and more. Listener inquiries round things out, per usual, on topics like reviews taking into account the technical performance of a game, Sony's dearth of WRPG heft, players' toxic relationship with publishers, and Colin's increasingly dramatic southern man voice.
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08/05/2023
4:32:37
#252 | Don’t Break the Branches off the Family Tree
Naughty Dog and Insomniac are the two studios often looked at as the bulwarks of PlayStation's first party family. But it's clear that -- over in Europe -- a third team is quickly climbing the depth chart: Guerrilla. In recent days, the team revealed a complete shakeup of their executive staff, and for the second time in just a few years, they're losing their leader to PlayStation proper. In other words, many compliments are being paid to a studio not only working on Horizon 3, but a Horizon multiplayer game as well, in addition to shepherding the increasingly-important Decima engine. What's the future look like for Sony with Guerrilla in increasing control? We've much to chat about. Plus: The CMA surprisingly blocks Microsoft's acquisition of Activision, a new Sony patent seemingly confirms a detachable PS5 disc drive is en route, Burning Shores' review bombing convinces Metacritic to clean up their site, and more. Then: Nearly three years out, what are our thoughts on Ghost of Tsushima? Are we ever tempted to try Final Fantasy XIV? How come Colin loves sports so much, but hates competitive gaming? Will Chris' and Colin's portraits hang in an Ohio deli like two communist dictators?
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Sacred Symbols: A PlayStation Podcast is a weekly show all about PS5, PS4, PS Vita, and PSVR. Co-hosted by games industry veteran Colin Moriarty, comedian Chris "Ray Gun" Maldonado, and Dustin Furman, Sacred Symbols aims to both inform and entertain, going through the news of the day, scouring the most recent games, and taking plenty of questions and comments from the audience. New episodes post each Monday. To get early access to each episode, support the show on Patreon at patreon.com/laststandmedia.
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