In this episode, we break down how AI ads evolved from fake gameplay into full world simulations. Dark War and Top Heroes are now running up to 90% AI-driven creatives, generating environments, hooks, and pseudo-games that look better than many shipped titles.
We cover sand loops, world models, long-form creatives, IP gray zones, and why teams that fully commit to AI are pulling away fast.
What we cover
• AI world simulation creatives
• Sand loops and seamless rooms
• Dark War & Top Heroes strategies
• Long creatives that actually work
• Fake games that outperform real ones
• The real AI tipping point
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This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Felix Braberg, Matej Lancaric
Podcast:
Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2um8eguhf-c~H9idcxM271mnPzdWbipg
00:00 — Intro & why this episode matters
01:40 — AI creatives are no longer a novelty
03:30 — Guess the game & spotting non-AI creatives
04:30 — Golden Goblins, King Shot & early AI signals
06:40 — Hooks that still work in an AI world
08:10 — Drama, grandmas & narrative escalation
10:00 — Fake people, ASMR & viral slop economics
12:20 — IP style borrowing and legal gray zones
14:30 — Dark War enters the big league
16:10 — Seamless rooms and sand-loop environments
18:30 — Why these creatives hold attention
21:50 — World simulation vs classic generation
24:20 — Genie-style models and consistency problems
26:30 — 80–90% AI adoption explained
29:10 — Fake games that look real
32:00 — Why long creatives are winning again
34:10 — Revenue reality: Dark War & Top Heroes
36:30 — The real AI tipping point
38:40 — Final predictions & what teams should do next
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Matej Lancaric
User Acquisition & Creatives Consultant
https://lancaric.me
Felix Braberg
Ad monetization consultant
https://www.felixbraberg.com
Jakub Remiar
Game design consultant
https://www.linkedin.com/in/jakubremiar
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