47 episodes
- Pack your phrasebook and get ready to defend democracy as Ben and Jason take on a pair of quirky early 1980s adventures. For an appetizer, we order Infocom legend Brian Moriarty's early effort, a type-in published in ANALOG Computing Magazine no less: the Nicolas Cage-coded Adventure In the Fifth Dimension.
The feature game is Invincible Island by Pete Cooke... that's Cooke with an e, sadly, although Ben and Jason do find time for a little Derek & Clive discourse which steers clear of the need to flag this episode for adult content. Both games have mindbending maps, but do they have anything else in common?
Also, there's quite a bit of listener mail and news... from the summer of 2025, which is how long this episode has been waiting for publication! Thanks to Nick for breathing life into this one. If nothing else, let it serve as a reminder why we've created the monthly >OPEN MAILBOX series!
Invincible Island (IFDB)
Invincible Island (playable online, ZX Spectrum)
Adventure In the Fifth Dimension (IFDB)
Adventure in the Fifth Dimension (playable online, Atari 8-bit)
The Guild of Thieves, Hit It With a Hammer! playthrough (YouTube)
Encounter HD
Asimov's The Black Widowers - No rest for retro adventuring news this summer as Tim and Jason bring you lots of news: contest developments (don't delay, some deadlines are very very very soon!), Visible Zorker updates which aren't as stark as they seem, lost games and a lost development environment unearthed, and really quite a bit more.
Special thanks to Andrew Johnson for permission to use ZorkPBX demo audio.
ParserComp 2026 voting closes soon
https://itch.io/jam/parsercomp-2026
IFComp entries accepted (closing very soon!)
https://blog.ifcomp.org/post/821438949798084608/ifcomp-2026-now-accepting-intents-entries
Visible Starcross
https://blog.zarfhome.com/2026/07/visible-starcross
Arcturus Z-Machine compiler
https://github.com/ByteProject/Arcturus/tree/main
https://intfiction.org/t/arcturus-a-new-programming-language-compiler-for-the-z-machine/81091
pdp10 issues in Z1/Z2 Zork
https://intfiction.org/t/frotz-and-bocfel-cant-parse-pdp10-in-v1-v2-zork-a-shift-lock-z-machine-spec-3-7-1-easter-egg/81002
Game console Linux ports
https://github.com/LinuxMD/linuxmd
https://cakehonolulu.github.io/linux-for-jaguar/
Zork-PET / BitShifter interpreter work resumes
https://codeberg.org/root42/zork-pet
https://www.youtube.com/watch?v=wznA6SHQnMQ
https://youtube.com/live/IvGJ7XQSHcc?feature=share https://youtube.com/live/Ywp51hY5GDo?feature=share
https://github.com/Edilbert/BSA
R.A.I.L. language unearthed
https://www.gamesthatwerent.com/2026/07/r-a-i-l/
Iron ChIF Adventuron
https://intfiction.org/t/iron-chif-season-one-episode-3-flacrabbit-vs-dee-cooke-using-adventuron/81129
https://intfiction.org/t/volunteer-to-beta-test-flacrabbits-game-in-iron-chif-s1e3-aug-23-27/81255
Catacombs and Goblin Towers for Commodore PET recovered
https://www.commodoregames.net/catacombs.asp
ZorkPBX
https://github.com/aejx00/zorkpbx
https://www.youtube.com/watch?v=XvIENNmuUlY
Babelmap interpreter
https://intfiction.org/t/babelmap-rust-z-machine-glulx-scott-tui-w-graphics-and-sound-linux-macos-windows/81213
https://github.com/sharkusk/babelmap
Review-a-Thon
https://intfiction.org/t/review-a-thon-2026/80860
Never Gives Up Her Dead on Steam
https://store.steampowered.com/app/4815350/Never_Gives_Up_Her_Dead/
Mega Adventure Creator
https://theoasisbbs.com/mega-adventure-creator-adds-new-menu-system-and-status-bar/
https://github.com/lipi650/MAC
Multiple Choice Adventure Engine
https://solhsa.com/mucho/mucho.html
https://github.com/jarikomppa/speccy/tree/master/mucho
Adventure Coder Magazine
https://www.flickr.com/photos/christopherhester/albums/page2
https://archive.org/search?query=creator%3A%22Chris+Hester%22
The Fool and His Money recovered
https://blog.zarfhome.com/2026/07/the-fool-and-his-money-returns
David Youd Enhances Secrets of the Pyramid of Light
https://www.youtube.com/watch?v=OiUZ7qtRHB4
Atari games optioned by major film studio -- what about Infocom?
https://bsky.app/profile/neilpolowin.bsky.social/post/3mre5rfptgk2x
Interactive Fiction Discord Server (visit #retro-adventurers-podcast !)
https://discord.com/invite/8jrbVptACc
TREK37 on IFDB
https://ifdb.org/viewgame?id=a026gnl4v2aclec2
Skull Island on IFDB
https://ifdb.org/viewgame?id=jrvu7excy55dtjuu - "I don't want to suggest this is a more obviously American game than some others, but I will say you do solve one problem by shooting a tree." - Dudley of Yesterzine
Jason and special guest player Dudley from the Yesterzine YouTube channel take on two curiosities from the early 1980s. First up is a Spectrum-exclusive adventure with few champions but a lot of rooms: Steve Silver Adventure #1 by Colin Webb and Jim Bennett.
The main course is Sirius Software's Gruds In Space by Chuck Sommerville and Joseph Dudar. It's one of many Sirius titles featuring the gremlin alien Gruds, a graphic/text puzzler with many similarities to the later Tracer Sanction as covered on Episode 4 of The Retro Adventurers.
Gruds In Space (IFDB)
Softalk November 1983 review of Gruds In Space
Steve Silver Adventure #1 (IFDB)
Your Computer September 1983 review of Steve Silver #1
Atari ST on Yesterzine
Amiga Batman Pack on Yesterzine - Classic text adventure news so late-breaking that we have to interrupt our news to bring you new news about that news! Presented again this month by Retro Adventurers Nick, Tim, and Jason.
University of Winchester alumnus
https://www.hampshirechronicle.co.uk/news/26175575.university-winchester-alumnus-won-award-game/
ABP: Help preserve Amstrad Infocom interpreter source code!
https://www.facebook.com/share/p/1CwYXQ6FiV/
Oo-Topos Commodore 64 copy protection
https://www.lemon64.com/forum/viewtopic.php?t=89439
SchoolAdventure, adapted to Inform
https://ifdb.org/viewgame?id=6duybkh9bo1oq5s4
NAIL: Not An Inform Library
https://github.com/fredrikr/nail
Iron ChIF ZIL contest entries
https://ifdb.org/viewgame?id=v2b896mwtwf5mhwt
https://ifdb.org/viewgame?id=b3vcdy1s1ukd5xcw
PunyInform 6.7
https://github.com/johanberntsson/PunyInform/releases/tag/v6_7
Puny BuildTools
https://github.com/ByteProject/Puny-BuildTools#build-targets
Eclipse (Bonaventura Di Bello Project)
https://bdb-project.itch.io/eclipse
https://ifdb.org/viewgame?id=03enp9z2oszblv5h
Text Adventure Literacy Jam 2026 Results
https://itch.io/jam/talp2026/results
IntroComp
https://introcomp.org/
Strange Stories RPG
https://www.backerkit.com/call_to_action/ed994b09-71cf-4128-88bc-e45f89cf7d1b/landing
Zork Zero for Mac VoiceOver users
https://intfiction.org/t/looking-for-mac-voiceover-users-to-test-zork-zero-in-spatterlight/80791
Mysterious eyeglasses-cleaning game (?!)
https://bsky.app/profile/retroadventurers.bsky.social/post/3mnryqxe5k22e
Interactive Fiction Discord Server (visit #retro-adventurers-podcast !)
https://discord.com/invite/8jrbVptACc - Unofficially official text adventure sequels to beloved media properties both published in 1984. That's what these two have in common.
Laugh While You Can, Monkey Boy! because this John Lithgow Appreciation Podcast features Nick and Jason playing the Adventure International-published unofficial sequel Buckaroo Banzai before marching into the world of post-war New York City as imagined in the world of Ray Bradbury's Fahrenheit 451, published by Telarium/Trillium.
Fahrenheit 451 (IFDB)
Fahrenheit 451 in-game music (DeepSID)
Buckaroo Banzai (IFDB)
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About The Retro Adventurers
Explore classic text adventure games from legendary publishers and authors including Magnetic Scrolls, Level 9, Infocom, Scott Adams, and Interplay. A podcast for fans of GET LAMP, Eaten By a Grue, The Classic Adventurer, Renga In Blue, and Quest For Clues.Follow us on your favorite podcast app, and keep the conversations going on Discord, Facebook, and Bluesky.
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