Many yawning orifices await as the spelunking finally begins in earnest! The myriad tribes of the Caves of Chaos have complex social hierarchies, tight-knit family units, commerce, treaties, and their own vintners, but their deaths carry absolutely no moral weight. Exterminate at your leisure. But first, we traipse about the friendly wilderness and hunt nothing at all. In this episode: Adventures Outside the Keep, Wilderness Map, Camping Outdoors, Mound of the Lizard Men, Spiders' Lair, Raider Camp, The Mad Hermit, Dungeon Master's tables and insert, The Caves of Chaos A-E, Tribal Alliances and Warfare, Kobold Lair, Orc Lair B, Orc Lair C, Goblin Lair, Ogre Cave.
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Cover art by Aram Vartian: @aramvartian.com