67 episodes
- This Week on Post Games:
Act 1: The Sexy Game That’s Taken Over the World
Act 2: A Werewolf Man, Dung Deliveries, and the Chinese Government
Act 3: Loving a Game That Will One Day Disappear
Patreon Bonus: Just How Bad Is the EA Sale?
Guests:
Ash Parrish: Senior reporter, Kotaku
Natalie Checo: Community + social media manager and writer, Sunset Visitor
Rebekah Valentine: Senior reporter, Kotaku
Closing Song: “Band on the Run (16 Bit, SNES)” by spaceyorick
Bonus Episodes and Segments!
Subscribe at Patreon.com/PostGames for only $5. Get bonus episodes, extra segments, and ad-free episodes. Works on every podcast app, so you can listen wherever you'd like!
Show Notes:
Want full show notes for free, including links to everything we mention? Visit www.post.games
Sponsors:
Incogni Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames
Factor Deal: Head to Factormeals.com/postgames50off and use code postgames50off to get 50% off and free daily greens per box, with a new subscription only, while supplies last until 09/27/2026. (See website for more details.)
Quince Deal: Refresh your everyday with luxury you'll actually use. Head to quince.com/POSTGAMES for free shipping on your order and 365-day returns.
Art & Music:
Logo and Show Art: James Bareham
Theme: Mark Sparling
Additional music: Epidemic Sound
All interviews are edited for concision and clarity.
See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info. - This Week on Post Games:
Act 1: This One Game Is Two Games
Act 2: Fighting for Attention in the Age of Endless Distraction
Patreon Bonus: Making Games with Christian Faith
Guest:
Xalavier Nelson Jr.: Studio head, designer, and writer, Strange Scaffold
Get 1 month of Post Games Patreon for $1!
Every bonus episode!
Every bonus segment!
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Subscribe at Patreon.com/PostGames. Sale ends Sunday, August 29th at 11:59 pm PT. Limited to first-time subscribers.
Show Notes:
Want full show notes for free, including links to everything we mention? Visit www.post.games
Sponsors:
Incogni Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames
Factor Deal: Head to Factormeals.com/postgames50off and use code postgames50off to get 50% off and free daily greens per box, with a new subscription only, while supplies last until 09/27/2026. (See website for more details.)
Quince Deal: Refresh your everyday with luxury you'll actually use. Head to quince.com/POSTGAMES for free shipping on your order and 365-day returns.
Art & Music:
Logo and Show Art: James Bareham
Theme: Mark Sparling
Additional music: Epidemic Sound
All interviews are edited for concision and clarity.
See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info. - Bonus Post Games?!
Support the show for $5 at Patreon.com/PostGames and get bonus episodes and segments!
This Week on Post Games:
Act 1: Game Freak’s 30 Years of Brilliant False Starts
Act 2: Beast of Reincarnation Won’t Be Ignored
Patreon Bonus: Game Freak’s Top 5 Games (That Aren’t Pokémon)
Act 3: A New Game Magazine? In This Economy?!
Show Notes:
Want full show notes for free, including links to everything we mention? Visit www.post.games
Sponsors:
Incogni Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames
Factor Deal: Head to Factormeals.com/postgames50off and use code postgames50off to get 50% off and free daily greens per box, with a new subscription only, while supplies last until 09/27/2026. (See website for more details.)
Quince Deal: Refresh your everyday with luxury you'll actually use. Head to quince.com/POSTGAMES for free shipping on your order and 365-day returns.
Guests:
Robert Sephazon: Game designer, producer, historian, and curator
Ryan Rigney: Editor-in-chief, Chisel
Art & Music:
Logo and Show Art: James Bareham
Theme: Mark Sparling
Additional music: Epidemic Sound
All interviews are edited for concision and clarity.
See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info. - This Week on Post Games:
Act 1: A Life Making Sense of Games
Act 2: The Pleasure in Noticing the Small Things
Patreon Bonus: Behind-the-Scenes of Grand Theft Auto’s Press Events
Bonus: An Excerpt from “The Small Stuff” Audiobook
Show Notes:
Want full show notes for free, including links to everything we mention? Visit www.post.games
Sponsors:
Incogni Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames
Factor Deal: Head to Factormeals.com/postgames50off and use code postgames50off to get 50% off and free daily greens per box, with a new subscription only, while supplies last until 09/27/2026. (See website for more details.)
Quince Deal: Refresh your everyday with luxury you'll actually use. Head to quince.com/POSTGAMES for free shipping on your order and 365-day returns.
Guests:
Ian Bogost: Game designer, essayist, professor, and author of “The Small Stuff”
Closing Song: “The Path of the Wind (from My Neighbor Totoro)” performed by Gentle Love
Art & Music:
Logo and Show Art: James Bareham
Theme: Mark Sparling
Additional music: Epidemic Sound
All interviews are edited for concision and clarity.
See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info. - Post Games is an NPR-style podcast about video games.
Each week, games media veteran Chris Plante (co-founder of Polygon, co-host of The Besties) tackles a new topic with the help of guest experts. This episode is a tasting menu: four conversations with four very different experts.
YouTuber AnyAustin reflects on growing old as a gaming YouTuber. Author Keza MacDonald gives us a hint of Nintendo's future. Philosopher C. Thi Nguyen explains how metrics and optimization have infected our favorite games. And critic and game designer Tim Rogers recommends the perfect starting point for Dragon Quest.
This is the perfect entry point for newcomers and a taste of what's available for paid subscribers on the Patreon!
Love the show? Please consider supporting Post Games (and getting tons of bonus segments and episodes) at Patreon.com.postgames
This Week on Post Games:
Act 1: Getting Old as a Professional Gaming YouTuber
Act 2: Nintendo’s Future
Act 3: How Metrics Infected Video Games
Bonus Act: Tim Rogers Recommends You Play This Dragon Quest First
Show Notes:
Want full show notes for free, including links to everything we mention? Visit www.post.games
Sponsors:
Incogni Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgames
Factor Deal: Head to Factormeals.com/postgames50off and use code postgames50off to get 50% off and free daily greens per box, with a new subscription only, while supplies last until 09/27/2026. (See website for more details.)
Quince Deal: Refresh your everyday with luxury you'll actually use. Head to quince.com/POSTGAMES for free shipping on your order and 365-day returns.
Guests:
Any Austin: Gaming YouTuber
Keza MacDonald: Journalist and author of Super Nintendo: The Game-Changing Company That Unlocked the Power of Play
C. Thi Nguyen: Philosopher, educator, and author. His latest book is The Score: How to Stop Playing Somebody Else’s Game
Tim Rogers: Critic and designer at Action Button
Art & Music:
Logo and Show Art: James Bareham
Theme: Mark Sparling
Additional music: Epidemic Sound
All interviews are edited for concision and clarity.
See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
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About Post Games
Post Games is an audio magazine about how and why we love video games. Each week, host Chris Plante reports on a new, overlooked, or underappreciated topic in gaming culture. Why do people play games that scare them? Why do great games sometimes flop? How has one award turned tiny indie game makers into big-name millionaires? With original interviews, writing, and a traditional audio-magazine structure, Plante keeps things entertaining, informative, and always under 90 minutes. Because Post Games is meant to be listened to, not buried in a backlog. Learn more at www.post.games.
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