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Software Engineering Daily

Podcast Software Engineering Daily
Software Engineering Daily
Technical interviews about software topics.

Available Episodes

5 of 100
  • Secure Communications in Embedded Systems with Ismael Valenzuela and John Wall
    BlackBerry is a Canadian company known for its pivotal role in the smartphone market during the 2000s. Today, BlackBerry has adopted a major focus on cybersecurity. John Wall is SVP and Head of BlackBerry QNX, overseeing engineering, product and operations. Ismael Valenzuela is Vice President of Threat Research and Intelligence at BlackBerry, where he leads The post Secure Communications in Embedded Systems with Ismael Valenzuela and John Wall appeared first on Software Engineering Daily.
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  • Caves of Qud with Brian Bucklew
    Caves of Qud is a roguelike game set in a richly detailed, post-apocalyptic world blending science fiction and fantasy. The game is known for its deep lore, emergent gameplay, and wildly creative character customization. It is a massive indie success, and recently hit a major milestone with the release of version 1.0 after 15 years The post Caves of Qud with Brian Bucklew appeared first on Software Engineering Daily.
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  • Maximizing Cloud Efficiency with Jerzy Grzywinski and Brent Segner
    Compute optimization in a cloud environment is a common challenge because of the need to balance performance, cost, and resource availability. The growing use of GPUs for workloads, including AI, is also increasing the complexity and importance of optimization given the relatively high cost of GPU cloud computation. Jerzy Grzywinski is a Senior Director of The post Maximizing Cloud Efficiency with Jerzy Grzywinski and Brent Segner appeared first on Software Engineering Daily.
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  • NVIDIA’s Agentic AI for Container Security with Amanda Saunders and Allan Enemark
    Docker container vulnerability analysis involves identifying and mitigating security risks within container images. This is done to ensure that containerized applications can be securely deployed. Vulnerability analysis can often be time intensive, which has motivated the use of AI and ML to accelerate the process. NVIDIA Blueprints are reference workflows for agentic and generative AI The post NVIDIA’s Agentic AI for Container Security with Amanda Saunders and Allan Enemark appeared first on Software Engineering Daily.
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  • The Raylib C Library for Game Development with Ramon Santamaria
    Raylib is a lightweight, beginner-friendly, and open-source C library for game development, known for its simplicity and lack of external dependencies. It’s designed to streamline the creation of 2D and 3D games, and has an intuitive API for managing graphics, audio, and input. Ramon Santamaria is the Founder and Lead Developer of Raylib. He joins The post The Raylib C Library for Game Development with Ramon Santamaria appeared first on Software Engineering Daily.
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Technical interviews about software topics.
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