319 episodes
Is Gears of War: E-Day a Winner? Xbox's Strategy Shift & PlayStation's Digital Gamble | XP 331
02/08/2026 | 1h 33 mins.One of the biggest Xbox releases of the year is almost here, and Jampack Sam joins us after going hands-on with Gears of War: E-Day.
We break down everything he learned from the multiplayer preview, including Horde Siege, weapon customization, PvP, classes, progression, and whether The Coalition has found the right balance between classic Gears and modern gameplay.
We also dive into Microsoft's latest earnings report and Asha Sharma's long-term roadmap for Xbox. What do the company's priorities mean for consoles, Game Pass, Minecraft, TV adaptations, and the future of Project Helix?
Finally, Sony has responded to concerns over its move away from physical media. Is an all-digital PlayStation inevitable? What does that mean for collectors, ownership, and the next generation of consoles?
In This Episode
• Jampack Sam's Gears of War: E-Day hands-on impressions
• Horde Siege, PvP, progression, and launch expectations
• Xbox's long-term strategy after Microsoft's earnings report
• Console exclusives, Project Helix, and Xbox's future direction
• Sony addresses the end of physical media
• Why digital ownership remains one of gaming's biggest debates
If you enjoy thoughtful gaming conversations without the console-war noise, subscribe and leave us a rating—it helps more people discover the show.
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New episodes every week.- Andrew Hulshult has become one of the defining composers of modern FPS games, with credits including DOOM Eternal: The Ancient Gods, DOOM + DOOM II, DUSK, Prodeus, Heretic + Hexen, Quake Champions, and more.
In this exclusive interview, Andrew joins The Expansion Pass to discuss his journey from learning guitar through Napster to becoming one of gaming's most recognizable composers. We explore how the fan-favorite IDKFA soundtrack became official DOOM content, the pressure of following legendary composers Bobby Prince and Mick Gordon, and the incredible story behind choosing to score Iron Lung instead of pursuing what became DOOM: The Dark Ages.
We also discuss:
How Andrew got started in music
The origins of IDKFA
Working with id Software
DOOM Eternal: The Ancient Gods
DUSK and the rise of New Blood Interactive
Steam Deck and favorite games
Composing under impossible deadlines
Indie vs. AAA development
Dream franchises he'd still love to score
Upcoming projects
Whether you're a fan of DOOM, retro FPS games, game music, or simply enjoy hearing from the developers shaping the industry, this is a conversation you won't want to miss.
Thank you for listening to The Expansion Pass. If you enjoyed the interview, please consider following the show and leaving a review—it helps us continue bringing conversations like this to the community. God of War Gets a Release Date, Halo Campaign Evolved Reviews & Steam Machine | XP 330
26/07/2026 | 1h 47 mins.God of War: Laufey officially launches in February 2027, Halo Campaign Evolved and Splatoon Raiders earn strong critical reviews, and this week we're joined by Jefftroidvania to discuss Valve's new Steam Machine and the future of SteamOS.
On Episode 330 of The Expansion Pass, we break down one of gaming's biggest upcoming release windows, compare Halo Campaign Evolved and Splatoon Raiders review scores, discuss Nintendo's next Switch 2 exclusives, examine Xbox's expanding backward compatibility initiative, and dive into what Valve's newest hardware could mean for PC gaming.
In this episode:
God of War: Laufey's February 2027 release date
Halo Campaign Evolved review roundup and our impressions
Splatoon Raiders review roundup
Xbox backward compatibility expands to PC
Steam Machine hands-on with special guest Jefftroidvania
Nintendo's upcoming Switch 2 roadmap
Wolverine impressions
Community questions and what we're playing
If you enjoy thoughtful gaming discussions without the console-war noise, subscribe on your favorite podcast platform and leave a review—it helps more gamers discover the show.Is Bethesda Finally Getting It Right? Fallout 5, Switch 2 & Gaming's Next Generation | XP 329
19/07/2026 | 1h 31 mins.Bethesda finally pulled back the curtain on what's next.
This week on The Expansion Pass, Luke Lohr and Captain Logun break down Todd Howard's biggest interview in years, including new details on Fallout 5, The Elder Scrolls VI, Starfield, and Obsidian's return to the Fallout universe. They discuss what Fallout 3 and New Vegas remasters could mean for longtime fans and whether Bethesda's new multi-studio strategy can solve its lengthy development cycles.
The conversation also explores Nintendo Switch 2's early sales, the rising cost of gaming hardware, whether the Xbox Ally X is worth its premium price, and why compelling software—not raw power—still determines the success of a console generation.
This Week's Topics
• Fallout 5 enters production
• Obsidian returns to Fallout
• Fallout 3 & New Vegas remasters
• The Elder Scrolls VI update
• Starfield's future at Bethesda
• Nintendo Switch 2 sales analysis
• Xbox Ally X impressions
• Why gaming hardware keeps getting more expensive
• Halo Campaign Evolved preview discussion
The Expansion Pass delivers thoughtful discussions on gaming without the console-war noise.- Xbox is finally revealing what comes after its historic restructuring.
Luke and Logan break down Bloomberg's report that Obsidian is shifting toward Fallout, what that means for Xbox's renewed focus on pillar franchises, and whether Asha Sharma's strategy gives Xbox its clearest direction in years.
They also discuss Assassin's Creed Black Flag Resynced's strong critical reception, PlayStation's continued physical media controversy, the EU's response, Logan's new Xbox ROG Ally X, and why Division 2 has become the latest obsession.
00:00 Intro
00:55 What We're Playing
04:10 Logan's Xbox ROG Ally X
19:12 Division 2 Has Us Hooked
33:00 Assassin's Creed Black Flag Resynced Review
52:45 Xbox's New Strategy Explained
1:26:30 PlayStation's Physical Media Backlash
1:46:00 Nintendo, Consumer Rights & What's Next
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About The Expansion Pass
Welcome to The Expansion Pass (XP) — your place for clear, thoughtful discussions on gaming without the console-war noise.
Hosted by Luke Lohr (InsipidGhost) and Captain Logun, XP covers the biggest stories in gaming across Xbox, PlayStation, Nintendo, PC, and Game Pass through weekly news analysis, in-depth reviews, and long-form developer interviews.
Formerly Xbox Expansion Pass, the show has evolved into a multiplatform gaming podcast while staying rooted in the strategy, ecosystem, and conversations that built it.
With 150+ interviews featuring developers, journalists, and studio leads — from AAA to indie — XP offers a grounded perspective on how games are made, why decisions happen, and where the industry is headed. Guests include creators from Xbox Game Studios, Bethesda, Ubisoft, Respawn, id Software, Ninja Theory, Blizzard, Asobo, Remedy, and more.
What You’ll Hear on XP
• Weekly gaming and industry news• Hands-on previews and spoiler-free reviews• Interviews with developers, journalists, and industry veterans• Coverage of Xbox, PlayStation, Nintendo, PC, and Game Pass• Honest analysis grounded in experience and respect for players
Why Listeners Come to XP
• Clear takes• No console-war noise• Insightful, professional coverage• A welcoming gaming community• Industry-level conversations made accessible
Whether you're here for gaming news, developer insight, or thoughtful commentary on a changing industry, The Expansion Pass (XP) delivers high-quality coverage every week.
Available on Apple Podcasts, Spotify, Podbean, Pandora, SiriusXM, Amazon Music, iHeartRadio, and more.
Subscribe and join the XP community — and enjoy gaming discussions built on clarity, passion, and respect.
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